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WPF 3d: Three-Dimensional Graphics with WPF and C#
88% of respondents would recommend this to a friend
XPF 6378
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This easy-to-read guide provides everything you need to know to get started writing striking 3D graphics programming with WPF and C#.
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What Stands Out
Product Details
- Comprehensive guide for creating striking 3D graphics programming with WPF and C#
- Divided into three parts covering 3D basics, building various shapes, and advanced topics
- Covers essential elements like lights, cameras, materials, and texture coordinates
- Explains different projections including orthographic and perspective
- Includes examples of various shapes such as polygons, Platonic solids, spheres, and more
- Covers advanced techniques like loading models from other applications and using skeletons
| Publisher | CreateSpace Independent Publishing Platform |
| Publication date | February 8, 2018 |
| Language | English |
| Print length | 426 pages |
| ISBN-10 | 1983905968 |
| ISBN-13 | 978-1983905964 |
| Item Weight | 1.81 pounds (820 grams) |
| Dimensions | 7.5 x 0.96 x 9.25 inches (19.1 x 2.4 x 23.5 cm) |
Who Should Buy?
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Developers
Ideal for software developers seeking to implement 3D graphics in WPF applications with effective C# integration.
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Students
Beneficial for students learning about 3D graphics and WPF, providing practical examples and tutorials for hands-on experience.
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Designers
Useful for UI/UX designers wanting to enhance applications with 3D elements, offering insights into visual design techniques.
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Beginners
Not suitable for absolute beginners without prior programming knowledge, as it requires understanding of C# and WPF basics.
Product Description
WPF 3d: Three-Dimensional Graphics with WPF and C#
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3D Graphics Editorial Review
The WPF 3D: Three-Dimensional Graphics with WPF and C# book by Rod Stephens is highly recommended for those who work on machine development engineering or who need a practical working knowledge of WPF 3D graphics. The book provides a mental model that is easy to grasp and implement with confidence. It offers practical solutions and code ready to be used in projects. Readers new to 3D programming can learn from scratch, and there is supporting code for more advanced topics for classical geometric solids like the sphere, cone, cylinder, cube, tetrahedrons, octahedrons, and more. The book is easy to read and follow, with well-structured examples that make exploration of new ideas very straightforward. The author tries to leave the applied linear algebra out for readers to tackle. The sample code is based on the 4.7 .NET framework, works with latest C# 7.3 compiler and Visual Studio 2017 IDE.
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Pros
- Practical
- Easy to understand
- Extensive and non-trivial code
- Suitable for both beginners and intermediate learners
- Well-structured examples
- Provides a good enough background to work with 3D on common problems
Cons
- Not intended for handling advanced topics in 3D
Product Price History
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XPF 6378
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Features & Benefits
- Learn how to write 3D graphics programming with WPF and C#.
- Understand lights, cameras, materials, texture coordinates.
- Create different shapes including polygons, tori, cones and more.
- Higher-level scene management to let users select and move objects.
- Advanced techniques such as loading models created in other applications and using skeletons.
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